Why is the Dead or Alive series of fighting games not respected or played/enjoyed as much as other more popular ones?

Avatar image for topcyclist
Topcyclist

1351

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1  Edited By Topcyclist

Please answer outside of the point that it has fan service.

Personally, I enjoy DOA a lot more than most fighters due to the smooth transition of what I input to what happens on screen along with the flashy moves and overall feel. The story isn't as good as the others, nor is the extras. The games fell over due to milking costumes and their fans and trying to double down on fads aka the fan service. But now that DOA is reaching 20+ years and I don't see a sequel in sight, I question why it's so disliked.

Personally, I find the game fighting mechanics fun, the counter system is great, the out of ring continue fighting is nice though underutilized, and the characters mostly fight differently. The graphics are good, decent by today's standards sadly. And the story is fine. Obviously, MK is way more fun storyline-wise, I mean it has a successful movie franchise for goodness sake, but I don't enjoy the stutter-stop attacks (at least as a new player) of those games. You have to really know what you're doing to feel like combos flow in MK and even then I feel like they don't look like they do as much as DOA. The MK fatalities are admittedly a way better thing than out of ring. Smash bros is less of a party game than people think once you play with try-hards that say no items etc. Street Fighter IMO was fine in 1, but really got good due to 3 where the combos were fluid, maybe I just like that style XD. It's obviously a better game for most. Then there is Tekken that by 8 just made DOA irrelevant so maybe I answered my question though they can still try. It's fluid and strict, has all the things in other fighters and more. Lastly the others like Marvel vs Capcom, and the indies like skull girls both good, etc...overall there's still space for DOA, but people don't care for it.

Avatar image for zombiepie
ZombiePie

9285

Forum Posts

94844

Wiki Points

0

Followers

Reviews: 3

User Lists: 19

#2  Edited By ZombiePie

The DLC situation for Dead or Alive 5 Last Round and Dead or Alive 6 absolutely did this franchise zero favors, especially when it came to its critics. 6's DLC basically split the community up and made it immediately unviable for most tournament circuits.

Avatar image for topcyclist
Topcyclist

1351

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@zombiepie: Agreed. Im not a huge fighting guy. I like them but im not like tournament level. I wondered if im missing something and the gameplay of DOA is just actually bad in comparison to street fighter tekken smash capcom etc the mains (MK or injustice). The money grub is definitely a hit and i think the look of the characters as it's less accepted today to sell on such things. Look at the uproar about say stellar blade. Overall im not certain but i see your point holds water sadly.

Avatar image for sombre
sombre

2262

Forum Posts

34

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

It got popular due to those weirdo anime pervs, and we grew up as a society

Avatar image for judaspete
judaspete

382

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5  Edited By judaspete

I like DOA and think it deserves more credit for actually being fun. But there is no getting around the fact it was marketed as a boob physics simulator first and foremost, especially once the Extreme spinoffs came about. At that point, saying you liked it for the fighting was like saying you had a Playboy subscription for the articles. It might have been true (Playboys used to have an unexpectedly large number of words in them) but no one was ever going to take you seriously.

That said, there is no denying Virtua Fighter is more technical and was taken more seriously by the FG community, and that series had an even earlier death than DoA. So while I don't have any answers, I suspect it was more than just boobs holding the series back. Perhaps being exclusive to Xbox during a formative time for fighting game e-sports was another problem? Japanese players are big chunk of this group.

Avatar image for bigsocrates
bigsocrates

6430

Forum Posts

184

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 bigsocrates  Online

Everyone has reasons that seem plausible but what if we approach it from the other direction; why SHOULD Dead or Alive have survived?

Tekken is basically the only classic 3D fighter series that's still popular. Everything else, including Virtua Figther, Soul Calibur, and Bloody Roar seems to be niche at best. I was a huge DOA fan but it just seems like 3D fighters aren't popular outside of Tekken. The fighting scene is basically Street Fighter, Mortal Kombat, Tekken, a bunch of anime fighters of various flavors, and indies. SNK keeps trying to revive its properties like KOF and Samurai Shodown without a ton of attention.

The fighting game market has consolidated and DOA is marginal, like most franchises, because it's not one of the big ones.

Avatar image for zombiepie
ZombiePie

9285

Forum Posts

94844

Wiki Points

0

Followers

Reviews: 3

User Lists: 19

@zombiepie: Agreed. Im not a huge fighting guy. I like them but im not like tournament level. I wondered if im missing something and the gameplay of DOA is just actually bad in comparison to street fighter tekken smash capcom etc the mains (MK or injustice). The money grub is definitely a hit and i think the look of the characters as it's less accepted today to sell on such things. Look at the uproar about say stellar blade. Overall im not certain but i see your point holds water sadly.

Everyone has reasons that seem plausible but what if we approach it from the other direction; why SHOULD Dead or Alive have survived?

Tekken is basically the only classic 3D fighter series that's still popular. Everything else, including Virtua Figther, Soul Calibur, and Bloody Roar seems to be niche at best. I was a huge DOA fan but it just seems like 3D fighters aren't popular outside of Tekken. The fighting scene is basically Street Fighter, Mortal Kombat, Tekken, a bunch of anime fighters of various flavors, and indies. SNK keeps trying to revive its properties like KOF and Samurai Shodown without a ton of attention.

The fighting game market has consolidated and DOA is marginal, like most franchises, because it's not one of the big ones.

With a moderate budget, there's always room for B-tier fighting games. Also, the lifespan of these games stiff makes them enticing business propositions. Whenever a game announces it gets netcode rollback, there's an immediate re-injection of interest. Despite stiff competition, all signs point to Sega working on another Virtua Fighter.

There's another element to the current state of DOA that can't be ignored. Team Ninja has seen a ton of turnover and likely has moved on from fighting games. Since Nioh, it just seems like ARPGs are their current crease and they possibly don't have the warm bodies or staff to go back and have a go at righting the ship, and possibly, no one is interested in doing that in the first place.

Avatar image for av_gamer
AV_Gamer

2914

Forum Posts

17819

Wiki Points

0

Followers

Reviews: 15

User Lists: 13

#8  Edited By AV_Gamer

As someone who follows the FGC, the DOA games have always been as popular as Tekken and Virtual Fighter. The difference is that Tekken is at the top of the mountain in terms of tournament backing and prize money, so the game has gotten a lot more attention. Namco like Capcom has fully invested in the whole e-sports world tour, where players compete for huge cash prizes. Meanwhile, Tecmo /Team Ninja was banned from EVO because of the display that happened in 2018 during their event. Prior to this, DOA was one of the top 3D fighting games you'd see at tournaments. Just because you don't see the gaming being hyped like Tekken on social media, doesn't mean a lot of people around the world aren't still playing it. Virtual Fighter is also not hyped like Tekken is right now, but has a huge following of people playing the game around the world.

I'm not going to get into the so-called sexy factor, because it's irrelevant. DOA has always been a solid 3D fighting game series, and this is why the series has lasted through the years. Not because people get off on seeing Kasumi, Ayane, etc.