At a time when most are scaling back their ambitions in the video game industry, Hasbro has decided to do the opposite. While most major studios are either cancelling projects or laying off staff, Hasbro's head of digital product development, Dan Ayoub, has announced the company plans to spend $1 billion to re-eneter the games market. In an interview to gamesindustry.biz, Ayoub stated:
"The biggest thing to takeaway, which is honestly a little surprise to a lot of people, is that Hasbro is in fact making video games," Ayoub says. "And we have a considerable investment in our studio structure; we've got over $1 billion in games right now being developed."
"Video games is an integral part of Hasbro's strategy going into the next 100 years and we have to make sure that everything that comes out is top quality, is authentic, and is something we can build upon, because we're talking about a couple studios and a couple games right now, but we have much larger ambitions for that."
As part of these ambitious plans, Hasbro has secured four studios: Invoke Studios, Atomic Arcade, Skeleton Key, and Archetype. Hasbro has tasked each of these to work on games with AAA aspirations with some working on original ideas and other using Hasbro's extensive list of IPs. For example, Ayoub revealed that Atomic Arcade is working on a mature GI Joe title, Invoke on a a Dungeons & Dragons game, Skeleton Key on an original horror-themed title, and Archetype on a new AAA franchise led by former BioWare alum, James Ohlen.
All of these gaming ambitions will be operating under Hasbro's Wizards of the Coast digital brand which not only was buoyed by Baldur's Gate 3 being a massive success but also Monopoly Go, which generated $2 billion for Hasbro is about 10 months. Nonetheless, Wizards of the Coast also spent $500 million to market the game, which exceeds the marketing budget of even the likes of The Last of Us Part II.
Now, for those of you that have been around the block for a while, you may recall a time when Hasbro was a major player in the video game arena. Hasbro Interactive, Inc. was at one point the third largest video game publisher in the world. Unfortunately, Hasbro Interactive's aggressive growth only happened due to Hasbro spending money like crazy and when the Do-Com Bubble Burst, the gaming division bled money. It also did not help that Hasbro's hardware division, Tiger Electronics, Ltd, struggled to make handheld devices, though it had the saving grace of making the Furby. Nonetheless, at one point Hasbro Interactive lost $74 million on revenues of $237 million and when Hasbro decided to exit the video game market, that is what led to Atari SA/Infogrames.
Nonetheless, Hasbro does have the advantage of having a plethora of IPs that are bound to sell. Wizards of the Coast has been itching to make a sequel to BG3, even if Larian has signaled they have no plans to continue working with Wizards to even make DLC for BG3.
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