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I might go for the sub-trope of "Here's a seemingly important story choice, but the cutscene plays out the same way regardless."But that might just be because I've been playing Rise of the Ronin.
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I have to admit some strange mixed feelings about this one.Don't get me wrong - I love Hades. It was definitely GOTY material and better than 99% of the stuff that's been released since. Similarly, I...
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A Ubisoft game that involves traveling between ?s on the map? Noooooooo. Get out of here! That's crazy talk! Noooooooooo.In all seriousness, though, are we really surprised? This thing has been in de...
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I freely admit that I barely watch anything on the site anymore and lurk on the forums more out of habit so I wasn't particularly aware that the Quick Look name had faded to the extent it has. Having...
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This list tells me two things:1. Not enough people played Lies of P.2. FFXVI being anywhere even close to the top 10 much less ahead of . . . well, everything below it . . . tells me a large chunk of ...
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I got into the Tales series with Vesperia, which is still one of my favorite RPGs. I don't know that the combat is necessarily as smooth, but I think the story is way better and it also uses actual po...
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@sombre: I stand by my statement. Does Doom use a T2-style reload? No. No it does not. Can you dual wield shotguns that use a T2-style reload? No. No you cannot.
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@wmoyer83 said:@bigsocrates: While i agree with all of your points, in the realm of criminality that is up for debate. In the realm of civil litigation it is absolutely going to be an issue moving fo...
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I have to admit that I kinda missed the DOOM train. It was never a game we had in my house, since that ended up being where my mother drew the line. By the time I was able to play anything in the ser...
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Here's my hot take - neither.Diablo IV was . . . fine. It's has the AAA gloss if nothing else but very little behind it. It's a game that feels extremely over designed. What I mean by that is that al...
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Master of Orion II is one of my favorite games of all time, and something that I will extol the design virtues of until the end of time. So naturally, I bought this one sight unseen and it remains on...
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Well, from the company perspective, it's pretty simple:Make a game as quickly as possible, probably by crunching the staff half to death while not caring about bugs or overall quality.Shove in a "batt...
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I dunno exactly how to feel about that. On the one hand, it sucks that a studio shut down and a game got cancelled. On the other hand, at least it was for a legitimate reason and not "the suits can't...
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@bludgeonparagon: Alright, let me ask you this - how many of the games in that screenshot did you actually play? Not just "dipped your toe in out of curiosity" but "actually played a substantial amoun...
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To paraphrase George Carville, "It's the games, stupid."As an owner of all three consoles, I would say that the XSX is definitely the one that's just sort of "there" and mostly collects dust. At this...
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So - which actor do we think can give the best reading of "Well, excuuuusssse me, Princess?"
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@bigsocrates said:It's just very strange to lay people off when your core business model is doing fine and is profitable because you don't know what trend to chase.It's like a winery whose wines are ...
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This feels like a project kept alive entirely by corporate inertia. The smart move probably would have been to cancel it somewhere around delay 2 or 3, but development continues because they've sunk t...
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If there ever was a "B" game, this kind of feels like it. It's better than the original if only because it actually tries some new ideas. I just wish they had focused on one or two of those things rat...
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I think that Diablo IV is a perfect example of a game that for whatever reason feels extremely over-designed. Any individual system in that game technically works, and you can even see the argument fo...
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