Hello!
I'm new to Giant Bomb forums and I would like to see you guys share your favorite racing games.
My top 2 favorite franchises are Gran Turismo and Forza Motorsport.
Basically anything made from the old Criterion.
Seeing how many people will mention Burnout Paradise and Forza Horizon is prime drinking game material.
Gran Turismo 4, Tourist Trophy. A package deal, really. The GT formula felt like it peaked and Tourist Trophy's progression was all about dogfighting for the bikes you want.
Burnout Paradise. Phenomenal and it's a shame Criterion (ex or otherwise) can't recapture that magic. It's Chase HQ's open world endgame.
Grand Prix Legends. I like sims but they do lack a bit of character and charm. GPL has the most visceral engine notes I've ever heard and, despite the age, it feels dangerous to drive. It should, really. Jackie Stewart's the only person in that game still alive.
@zoofame: Go for the trifecta and play Ridge Racer Unbounded
My top 3 are...
More than some other genres I would lean more into "whichever one I am currently playing the most of is my favourite" partly down to still having access to most of the racing games I've ever played but always having a couple on the repeated play rotation. I loved Lotus Esprite/Top Gear when they came out, but would much rather play Horizon Chase Turbo now than those games as, nostalgia aside, the old games just don't run as well as my memories would lead me to believe.
I would currently put Forza Horizon 4, Trackmania 2020, Hotshot Racing, Wreckfest and Sonic Racing Transformed as being the five I could sooth all my habitual racing itches with. Maybe a Burnout or Criterion Need for Speed to have as a back up too.
Ooo, this is kinda my bread and butter. Never easy to pick favorites.. Probably have some classics on here because I think there is some beauty in simplicity and some of the newer games have lost their way.
Gran Turismo 2 (PS1) - Classic GT. In modern times, I find it a perfect balance of arcade and sim. The handling and feel is forgiving by todays standards and allows you to sit back and relax with a controller. Massive selection of cars, a lot that no newer games even bother having. Love the career/gameplay structure here as well.
Gran Turismo Sport (PS4) - The best racing game for online match-making and ease of entry. Very high skill level required when you're near the top and a great rewarding sense of competition. iRacing does exist, but its got a (very) high cost barrier to entry if you really wanna get into it and it is a bit simple/dull in terms of presentation compared to more popular racing games.
Need for Speed: High Stakes (PS1/PC) - Aside from the unique Porsche Unleashed entry maybe, High Stakes is the peak of NFS in my opinion. Another example of something being arcade-y but still giving a sense of playing with cool, real cars. The tier of cars available here are great. The whole vibe, from menu design and a killer soundtrack, is something that Need for Speed has lost and will probably never get back.
Top Gear (SNES) - One of my earliest racing game experiences. Ugh, the music is so damn good. Hard and unforgiving in the way old games are, it's still fun even if you only play the first few levels for a bit. The sequel, Top Gear 2, doesn't quite have the same style or music, but is easier to progress and play as a video game.
Project CARS 2 (PC) - My racing game of choice for VR. I think it's got a great sim handling model and some pretty good visuals. Using VR for racing sims is the way forward and if you're game doesn't support it, then why even bother. Lots of good race cars to choose from, but not a great selection for street cars.
Tokyo Xtreme Racer 3 (PS2) - The quintessential Wangan racing game. It's a crime they have not made a new one. Very unique, not a good or realistic handling model, but you get used to it. Good selection of japanese cars. Decent customization.
Tokyo Xtreme Racer Drift 2 / Kaido Battle: Touge no Densetsu (PS2) - And the quintessential drifting game in my opinion. I originally played the japanese version of this, long before it was available over here, via an installation on my PS2 HDD. Again, kinda unique/bad handling model, but you do get used to it over the dozens of hours of gameplay available here. Unique progression system. Big variety in japanese cars. Decent customization. Again, blasphemous they haven't made a new one.
Colin McRae Rally 2.0 (PS1) - There are a lot of fun rally games. Probably only singling this one out because I bought it in 2019 and played a lot of the career mode. I hadn't played it prior to this and I think it still holds up. Put the time in to get comfortable with the crazy twitch reflexes that a rally game requires and eventually you'll get into the groove and feel so damn good when you nail a course.
Forza Horizon Series (Xbox) - I think this is going to be your best bet for an open-world racing game experience. Nothing else is coming to mind at least. Excellent balance of arcade/sim handling, enough so that cars feel like cars are bound to physics you can relate to but forgiving enough to allow for play on a controller and an easy sense of fun.
Monster Energy Supercross 3 / MXGP PRO - My picks if you're looking for two wheels on dirt. Supercross is indoor/stadium style courses, and MXGP are the larger outdoor courses. Can pick whatever fits your style. I did play Motocross Madness and some others as a kid, but I don't think there is any reason to go back to older games in the dirt bike genre.
F-Zero (SNES) / WipEout XL (PS1) - If you're looking for your futuristic, hover vehicle racers, these are it. One 2D, one 3D. Blindingly fast speeds. Each with a unique style of their own. Each with their own awesome soundtracks.
Tourist Trophy (PS2) - The Gran Turismo of motorcycle games. Obviously, both from Polyphony Digital. And they haven't made another one yet! Ugh, so dumb. Has that special Gran Turismo vibe, with the music and the visuals. Great motorcycle selection.
not really too much of a racing buff but mario kart 7 did me real good when i needed it. i've been getting into Redout lately too, the controls are a little funky but the aesthetics are on point.
I'm currently IRL car shopping and GT1 might influence a $20K decision.
An exciting time. Whatcha getting? I know I've used all the GT games as a shopping tool for various purchases. Hence why it sucks when a game doesn't have the car you are interested in. And in GTs case, they have a lot of the more realistically attainable cars for people.
Certainly affected the purchase and import of the old GTR I have in the garage now.
@seikenfreak: But i really want a Mini Countryman Convertible AWD. Doesn't exist though. I live in a pretty snowspot and buying another 4 door just seems like nothing new..
@krataur: The F1 series is one that i could see myself getting into. It really needs live racing commentary which i doubt it has. I heard they try to play up the rivals part of things but without NBA 2K levels of aware commentary I don't think cutscenes cuts it... you would know though. I'm not doing the research.
Need for Speed Most Wanted, 2005 version, holds a very special place in my heart. Maybe it was the time it came out, maybe it's that it was just a really good game, maybe it was the soundtrack, maybe it was Razor Callahan. Whatever the reason, it's my favorite Need for Speed game. It was also a fantastic showpiece as a launch 360 title while still having functional previous gen versions, so I was able to play the next gen version at a kiosk and then not be totally disappointed by the OG Xbox version in comparison.
For more sim racing games, I had a long love affair with Forza 4 when it came free with my Xbox 360 slim. Prior to that, I had never really been into sim racers. I never got in to any of the subsequent main series Forzas after that, but I do really like the Horizon series.
@sessh: The ticking over of Kudos for Project Gotham Racing is a sound firmly ingrained in my mind and was kind of the start of me understanding and thirsting for achievements. It was a precursor, for me, for what i wanted out of racing game and got in Burnout. When achievements became a thing on 360 I knew what they were aiming for.
Both Forza franchises have been seeing a lot of play on my consoles and PC for many years now. Looking back at past games, here's a list of some of my all time favorites. The number 3 seems to be somewhat of a good omen for games like these.
Both Forza franchises have been seeing a lot of play on my consoles and PC for many years now. Looking back at past games, here's a list of some of my all time favorites. The number 3 seems to be somewhat of a good omen for games like these.
I really miss Project Gotham Racing and Ridge Racer series, I hope both will come back by 9th console gen era.
Oh too many to count, but my current crush is art of rally, really love that game.
It's a beautiful looking game.
F1 2020 has a phenomenal career mode and lots of assist options if you’re not into the “sim” style so much. (Though it’s definitely not arcade.)
Gran Turismo 4 and 5 are still excellent “simcade” racers, too, especially if you have a wheel. God I must have put somewhere around 1000 hours into GT5 last decade, played it to death and even beat all those Seb Vettel challenges.
If you really want to go hardcore, iRacing and Assetto Corsa are good for that, though they take serious practice and almost demand a wheel.
There also was not 10 games better than Art of Rally from last year, either.
Hmmm, here's a few off the top of my head.
I never enjoyed realistic racers but I love the occasional arcade racer. F-Zero GX, Wave Race: Blue Storm, Fast RMX. Speaking of Wave Race, where's the sequel?! I'd love to the realistic waves they could pull off on modern hardware.
I wish F-Zero series to return in the near future.
F1 2020 has a phenomenal career mode and lots of assist options if you’re not into the “sim” style so much. (Though it’s definitely not arcade.)
Gran Turismo 4 and 5 are still excellent “simcade” racers, too, especially if you have a wheel. God I must have put somewhere around 1000 hours into GT5 last decade, played it to death and even beat all those Seb Vettel challenges.
If you really want to go hardcore, iRacing and Assetto Corsa are good for that, though they take serious practice and almost demand a wheel.
There also was not 10 games better than Art of Rally from last year, either.
I love Assetto Corsa as well but I haven't tried iRacing before, and I can say it looks totally fun to play.
@seikenfreak: I was surprised and loved to see you mention the Tokyo Extreme Racer games in your list! I absolutely loved those games. Just the other day I did some looking to see if there was another one after 3 or something similar. Weird timing thinking about them, googling around for a sequel then seeing this post all in like four days.
Harms Way will forever hold a place in my heart for how much fun I had with it with my GF at the time. Legitimately thought it was a great game.
Gran Turismo 2 will always have a soft spot for me because I had the time to collect - I hope I'm not lying here - every single one of those 650 or however many cars, and that was also at the peak of my, "dad, buy me that book about old cars" phase before I realized I didn't want to be a car guy at all.
But Gran Turismo 3 is the real answer because I put even more hours into that game, mostly driving a Mitsubishi Galant or the Suzuki Escudo in circles on a NASCAR track while listening to The Decemberists because nothing says cars like prog folk and that was the last time in my life I seriously considered investing in a driving wheel.
Hat tips owed to GRID for some reason, Biker Mice from Mars because it was RC Pro Am with, uh, biker micefrom mars, and racing challenges in GTA V because nothing raises the stakes in a car race than actual stakes in a car race, and Rockstar's street races have always been one of the few modes of racing in video games that feels lived in even if it's some of the most basic racing you can do.
Edit: Just to say that Need for Speed: Underground was the one time in my life a racing game was part of popular culture outside of gaming and actually directly influenced the next 10 years of my life via T.I.'s "24s", which did not lead to me putting spinning rims on my Saturn SL2 in high school but did heavily influence me to write about and catalog the then-burgeoning trap music sub-genre as a hobby and later actual job.
Burnout 3 takedown, burnout revenge, forza horizons 2-4 with 4 possibly best, the maerio karts with tie between 64 and 8 deluxe. f zero x, star wars racer lol
I have wipeout for ps4 but feel I havent given it its due.
I appreciate and have paid money for Forza Motorsports and Gran Turisimos and probably will in the future, but my actual working knowlesge of cars and the different brands is negligible. As a red blooded muricun male I assume this is shameful but whatever.
I don't think anyone mentioned the GTR series yet. Back when I used to like racing games I regarded them quite highly. They're also victims of StarForce DRM making them unplayable on modern Windows today.
Fun fact, people/founders of SimBin that made GTR games went on to found Slightly Mad Studios that made NFS Shift games which is why they're so damn good.
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